Neil is Founder and CEO of N3TWORK. N3TWORK is creating an integrated experience that connects together the internet’s digital content based on your interests. Designed specifically for today’s devices, it enables you to engage with the things and people that you care about, across all the screens in your life.
Prior to founding N3TWORK, Neil was Founder and CEO of ngmoco, the leading social mobile games company that was acquired by DeNA in November 2010. Following the acquisition, Neil joined the Board of DeNA and oversaw western product development and publishing operations. Before founding ngmoco, Neil served as the Group General Manager and Vice President at Electronic Arts. In this role, he was responsible for EA's Los Angeles, Maxis, Origin and Blueprint Studio groups, which produced some of EA's most successful game franchises including: The Lord of the Rings, The Sims, Medal of Honor and Command and Conquer, among others.
Board & Advisor Roles (1)Update
Dec 12, 2013
|Aug 10, 2016||Japan Today - Tech - Pokemon Go eludes cloning attempts by big game studios|
|Aug 9, 2016||Channel News Asia - Tech - Pokemon Go eludes cloning attempts by big game studios - execs|
|Aug 9, 2016||Tech2 - Gamers should not expect a high-quality Pokémon Go rival anytime soon: Game industry executives|
|Aug 9, 2016||Business Times of Singapore - Pokemon Go tough act to follow, says big game studios|
|Mar 4, 2016||Venture Beat - N3twork brings aboard a CRO to figure out user acquisition for mobile games|
|Jan 24, 2016||KPCB - Marketing at the Early Stage|
|Dec 9, 2015||Business Wire - “Tap Tap - You’re Dead!” N3TWORK Launches Mafia Watch, Breakthrough Social MMO for the Apple Watch|
|Dec 3, 2015||KPCB - Netflix's Founder on Building an Iconic Company|