Gender Male
Marguerite founded GameTheory in 2012. She’s an expert in game design, curriculum mapping, and design thinking. Using her experience in behavioral principles, user engagement theories, and respect-based design, she takes creative lead on the projects and collaborations that are at the heart of GameTheory. She’s passionate about diversity in games,
and using technology as a positive force in our world. Marguerite has spoken at many national and international events, including TEDx. She has worked on award-winning game development projects and consults on improving computer science education to increase empathy and diversity.