Gender Male
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John has been making games since he was a kid, and particularly likes the parts when things explode.
He made lots and lots of things explode in the action RPGs Mythos, Torchlight, and Torchlight 2. John then expanded his horizons while working on the adventure game Hob, creating traversal and AI systems that allowed the player to explore a rich
world, interact with strange creatures, and make them explode.