Location Irvine, California, United States Regions Greater Los Angeles Area, West Coast, Western US Gender Male
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Dan Frost has extensive experience in education, software development, and policy. His Ph.D. is in artificial intelligence and automated reasoning. For the last twenty years he has been a faculty member at the University of California, Irvine, in the departments of Computer Science and Informatics. He has taught topics ranging from artificial
intelligence and software engineering to social impacts of computerization and game engine design. Dan led UC Irvine's innovative Computer Game Science major, which he co-founded in 2010.
Dan is a leader in computer science education policy. He was Principal Investigator on a $600,000 National Science Foundation grant that brought computer science, game design, and cultural education to American Indian high school students, who created games that retold traditional stories and cultural practices. Dan's 1997 paper "Fourth Grade Computer Science" has been widely influential and is credited with making a significant contribution to the recent upswing in computer science education in primary and secondary schools. Dan chaired the K-8 Computer Science Curriculum Design Committee sponsored by the Association for Computing Machinery (ACM). He is currently co-writing the Framework for K-12 Computer Science Education, under the auspices of ACM, Code.org, and many states and school districts.
Dan's heart lies in developing software that solves problems and extends people's capabilities. He worked for 12 years as a programmer in New York City, Boston, and - for the World Health Organization - Geneva. Dan is committed to open source software, and developed a popular Java-based open source game engine.
Dan's AB is from Harvard University, where he majored in Folklore and Mythology.