Primary Job Title Director, Developer Technologies (Deep Learning) Primary Organization
NVIDIA
Location San Francisco, California, United States Regions San Francisco Bay Area, West Coast, Western US Gender Male
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Andrew Edelsten has worked in the games and visual arts industry for 20 years. Starting his career making computer games and 3D engines in Australia in the mid 90's, Andrew had a two year sojourn in Europe before starting work at NVIDIA in 2010. For the last year, Andrew and his team have been researching novel deep learning approaches to
games industry pain points with the overarching goal to make games more beautiful and engaging.

