Company Performance Metrics
- Shawn Laptiste: Software Developer
- Damian Kastbauer: Software Product ManagerPast Role: ArenaNet, Technical Sound Designer
Built on innovative technology and years of industry experience, Audiokinetic sets a new standard in audio production for interactive media and video games. They are committed to sharing their expertise—including ground-breaking technology, unsurpassed services, and a revolutionary workflow—with the industry.
Since introducing Wwise,
Audiokinetic has continued to advance traditional audio and sound engine development by offering an integrated approach to interactive audio production. Their products, including Wwise® and SoundSeed®, give sound designers and audio programmers the most comprehensive audio solution for creating truly sophisticated audio.
Audiokinetic was founded in 2000 by Martin H. Klein. Klein, working with a group of dedicated veterans and experts from the music, film, and gaming industries, set out to develop Wwise®, the integrated audio authoring middleware. Their goal was to help audio programmers and sound designers provide truly immersive gaming experiences.
Wwise features a revolutionary workflow and puts increased power in the hands of audio creators. After its launch in 2006, Wwise quickly became the industry standard and, with it, Audiokinetic established itself as a leader in innovation and technology solutions for the interactive media and gaming industries.
Building on their success, Audiokinetic introduced other innovative solutions, including SoundSeed and Wwise Motion. Now, with a full line of revolutionary tools, Audiokinetic is the only company to offer game developers a complete audio pipeline solution.


