Airy Labs is creating the next generation of social learning games for kids. We build iOS games on mobile and tablet, social games for the browser, and casual massively multiplayer online games (MMOs), all with educational missions that will teach kids both school courses and real life skills that they need to be successful in their lives.
The games are designed in the spirit of â€œlearning through playâ€ and â€œlearning by doing,â€ with the fundamental philosophy that learning is fun and the best games are the ones where kids are having fun playing and learning at the same time. They will have learning value across a broad landscape, including academic courses and skills, brain and psychological training, and broader life skills that arenâ€™t taught in school.
Social, collaborative, and competitive learning is a large part of Airy Labsâ€™ games and will be incorporated into virtual worlds and massively multiplayer online games. Cognitive neuroscience and social psychology will be used to build better games and inform and improve game design and learning design.
Stay tuned for the best learning games you will ever see.
Funding Rounds (2) - $1.5MUpdate
Current Team (1)Update
|Jun 6, 2014||Venture Beat - Announcing GamesBeat University at our sixth annual GamesBeat 2014 conference|
|May 5, 2014||Venture Beat - Here's more must-see speakers for GamesBeat 2014: Total World Domination|
|Apr 14, 2013||Venture Beat - Signia Venture Partners' Rick Thompson delivers the über-investor's take on mobile gaming investments (interview)|
|Jan 18, 2013||Venture Beat - How Rick Thompson became the über investor for gaming (interview)|
|Apr 27, 2012||Fast Company - 66. Danny Trinh|
|Apr 27, 2012||Fast Company - 67. Lee Linden|
|Feb 21, 2012||ZD Net - If Chris Dawson founded a startup|
|Feb 11, 2012||TechCrunch - Big Cuts at Airy Labs, Ex-Employees Blame Management|
Palo Alto Office
Palo Alto, California