WebGL is a context of the canvas HTML element that provides a 3D computer graphics API without the use of plug-ins. The specification was released as version 1.0 on March 3, 2011.
WebGL is managed by the non-profit Khronos Group. The WebGL working group includes Apple, Google, Mozilla, and Opera.
WebGL grew out of the Canvas 3D experiments started by Vladimir VukiÄ‡eviÄ‡ at Mozilla. VukiÄ‡eviÄ‡ first demonstrated a Canvas 3D prototype in 2006. By the end of 2007, both Mozilla and Opera had made their own separate implementations. In early 2009 Mozilla and Khronos started the WebGL Working Group.
Notable early applications include the Google body browser.
Current Team (1)Update
|Jul 27, 2016||PRWeb Sitemap - Khronos Establishes Advisory Panel to Create Design Guidelines for Safety Critical APIs|
|Jul 22, 2016||PRWeb Sitemap - Khronos Showcases Significant glTF Momentum for Efficient Transmission of 3D Scenes and Models|
|Feb 16, 2016||The Register - Khronos releases Vulkan 1.0 open graphics specification|
|Aug 18, 2015||Fast Company - The Agonizingly Slow Decline Of Adobe Flash Player|
|Aug 10, 2015||Business Wire - Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards|
|Aug 10, 2015||TechCrunch - Google Will Soon Bring Metal-Like, Low-Overhead Graphics API To Android|
|Jul 20, 2015||Tech Radar - AMD targets mainstream desktop PCs with Windows 10-ready APU|
|Jul 3, 2015||The Verge - This lion will make you smile|
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