As of May 22, 2008, RayScale, LLC was acquired by NVIDIA Corporation. RayScale, LLC provides ray tracing and photo realistic rendering solutions. The company's software solutions provide computer graphics algorithms, as well as drive the next-generation of graphics applications, such as 3D modeling and animation authoring, video gaming, photorealistic advertising and designing, medical imaging, and computer generated motion. It offers LightNow for Autodesk Maya for the feedback with physically-based ray tracing and batch rendering. The company is based in Salt Lake City, Utah.
|Jul 8, 2009||CNet - Nvidia buys ray-tracing tech company RayScale - CNET|
|Jun 12, 2008||CNet - Ray tracing for PCs-- a bad idea whose time has come - CNET|
|Jun 2, 2008||Extreme Tech - GPUs and the Decline of PC Gaming|
|May 22, 2008||Engadget - NVIDIA gobbles up ray tracing software maker RayScale|
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