Best known as the as the makers of Frontline award-winning (2008) Torque 3D and Frontline award-nominated (2005) Torque 2D, Torque’s cross-platform technology has been selected by studios around the globe to bring hundreds of titles across every genre to market. The most widely used game engine technology in the industry, Torque has been licensed by Electronic Arts, BioWare, NCsoft, Activision and Ubisoft as well as hundreds of educational institutions. Torque is carving out new space for developers to quickly bring quality products to emerging platforms by offering a consistent toolset for rapid iteration and easy deployment to Windows, Mac, Wii, Xbox 360, PS3, PSP, iPhone, and Facebook. From virtual worlds to first person shooters, educational to casual games, Torque is the preferred platform for a user base that is 150,000 strong and growing.
Torque development is headquartered in Las Vegas, NV.