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Director, EA Blueprint

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iphone, games

Neil Young

Neil Young is the founder and CEO of iPhone-game maker ngmoco, which he started in June of 2008. Young started the company after 11 years working at Electronic Arts, most recently as the Group General Manager of the EA|Blueprint Studio group that included Maxis (creators of Spore™ & The Sims™) and EA’s collaborative partnership with Steven Spielberg. Neil joined Electronic Arts in 1997 as the General Manager of EA’s Origin Systems subsidiary, where he supervised the launch of the world’s first Massively Multiplayer Online Role-Playing game, UltimaOnline™.

Prior to EA/Blueprint, Neil served both as Vice President and General Manager of EA Los Angeles (EALA) and EA Maxis, where he oversaw all aspects of the studios responsible for the blockbuster franchises Medal of Honor™, Command &Conquer™, The Lord of the Rings™ & The Sims™. In 2002 and 2003, Young also led the development of the first The Lord of the Rings games at EA Redwood Shores – The Lord of the Rings™: The Two Towers™ and The Lord of the Rings™: The Return of the King™.

In addition to his other producing and management credits, he was also the creator and driving force behind Majestic™, the first Alternate Reality Game (ARG) and a pioneering internet experience that blurred the line between fiction and reality by engaging players through non-traditional gaming media.

Milestones

  • Added position as Founder & CEO at ngmoco. (6/08)
    Posted 7/31/08 at 7:25am
  • Added position as Director, EA Blueprint at Electronic Arts. (1997)
    Posted 11/5/09 at 7:30am

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