Matt is a Co-Founder and is currently the Chief Strategy Officer of Matterpoint.
When Matt left Google’s research team at 22, he wanted to create environments in which people interact with computers in an intuitive, natural way. Matt founded Reactrix, where he formed the technology team and provided the key computer vision innovations behind the interactive floor displays that let millions of people play with virtual koi ponds and soccer balls. When Matt first saw Microsoft’s Kinect product, he recognized the huge spectrum of computer vision applications it could power.
He chose to focus Matterport on building models of real things because of the potential to help millions of people communicate in 3D. When Matt isn’t rallying the team at Matterport, he likes to organize community hacking events. Matt earned a Bachelor of Science in computer science from Stanford University.
BS, Computer Science1997 - 2001
|Jul 14, 2016||Boston Tech Flash - 3-D media startup Matterport buys VR real estate tour company Virtual Walkthrough|
|Feb 10, 2016||The Register - Why does the VR industry think 2016 is its year? It's the hardware, stupid|
|Aug 12, 2015||Bloomberg - Gang Members Turn Builders as U.K. Developers Face Worker Crisis|
|Jun 25, 2015||TechCrunch - Matterport Captures $30M To Scan Rooms Into Virtual Reality|
|Apr 5, 2015||Tech Cocktail - The Beginning of the 3D Communication Era; Y Combinator-Backed Matterport Leads The Way|
|Jan 30, 2015||Venture Beat - With virtual reality blowing up, first VR accelerator unveils initial 13 startups|
|Nov 8, 2014||Engadget - Virtual reality has a future beyond video games, and it's already started|
|Nov 6, 2014||Engadget - Five questions about VR beyond gaming with three people making it happen|