David has served as CEO of the game technology company Unity Technologies since co-founding it in 2003. The vision is to democratize game development, and develop technology for the next generation of the industry. From in-browser MMO, through mobile, to social, casual, serious, and beyond. Unity is used by dozens of big game publishes and media companies, hundreds of smaller studios, and thousands of independent professionals, hobbyists, students, and teenagers.
David's background is in software and an assortment of university dabbling. He created and participated in several startups during and around the dot-com's, in areas such as early experiments with news & community integration, music business content distribution, and IT-consulting for a variety of local and global companies.
Board & Advisor Roles (7)Update
|Jul 14, 2016||blog.venturepulse.org - Unity Technologies Announces $181 Million Series C Led By DFJ Growth In a Valuation Of $1.5B|
|May 6, 2016||Venture Beat - Epic Games CEO Tim Sweeney still opposes Microsoft’s Universal Windows Platform|
|Apr 24, 2016||Venture Beat - Unity’s David Helgason on the open-versus-closed Windows debate|
|Apr 23, 2016||Venture Beat - Unity’s David Helgason on game design, VR, and mobile’s future|
|Apr 20, 2016||Venture Beat - How European game developers view unpaid ‘crunch,’ diversity, and VR|
|Mar 24, 2016||Tech Cocktail - Why Dronesmith Is Targeting Indie Developers|
|Apr 21, 2015||TechInAsia - Tech and startup events in Asia Unite Bangkok 2015|
|Mar 25, 2015||Øresundstartups - Realm raises € 18 M Series B from Khosla Ventures & Scale VP to bring Databases to Mobile|