A long time ago, there was a little known space strategy game called Starcraft. In that game, Chris Ingebrigtsen discovered its scripting language. Jumping from scripting language to scripting language, Chris eventually journeyed out of the safe haven of game editors into the world of programming.
Having graduated from DePaul University with a Bachelors of Science in Game Development, Chris brings a strong software engineering background to the team, with a focus on gameplay and pipeline engineering.
His interests include science fiction, role-playing games, and keeping the rivalry between the Chicago game development schools alive. He also enjoys arguing the merits of why his biography should be written in Klingon with various ghotpu.
BS, Game Development2008