Web-based Graphics Library
Software, Graphics, None

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WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element as Document Object Model interfaces. It extends the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within any compatible web browser. Major browser vendors Apple (Safari), Google (Chrome), Mozilla (Firefox), and Opera (Opera) are members of the WebGL Working Group.

WebGL is a context of the canvas HTML element that provides a 3D computer graphics API without the use of plug-ins. The specification was released as version 1.0 on March 3, 2011.

WebGL is managed by the non-profit Khronos Group. The WebGL working group includes Apple, Google, Mozilla, and Opera.

WebGL grew out of the Canvas 3D experiments started by Vladimir Vukićević at Mozilla. Vukićević first demonstrated a Canvas 3D prototype in 2006. By the end of 2007, both Mozilla and Opera had made their own separate implementations. In early 2009 Mozilla and Khronos started the WebGL Working Group.

Notable early applications include the Google body browser.