|Category||Games, Video and Entertainment|
ZOOZ Mobile brings novel, interactive, and social music-making experiences to everyone. The company combines breakthrough scientific research with innovative design to create leading, critically-acclaimed apps in the fast-growing mobile music market.
ZOOZ Mobile offers everyone a fun way to express themselves musically right from their phone. ZOOZbeat is the first Mobile Music Studio, an integrated mobile and web-based studio for music creation, interaction and sharing for individuals and groups, musicians and non-musicians. ZOOZbeat has been available on the iTunes AppStore since November, 2008 and has had over 1,000,000 downloads, and 500,000 users. The company has already demonstrated its ability to develop cool, highly acclaimed and very popular music applications and content, and has a strong vision to build a highly scalable, branded platform for music creation and content distribution.
Company Background: Founded by professor Gil Weinberg of Georgia Tech, ZOOZ Mobile has exclusive worldwide licenses to 2 utility and 6 pending Georgia Tech patents, with more on the drawing board. The patents cover music intelligence, gesture recognition, latency reduction, and software-hardware integration, thus, allowing smartphones to responsively and accurately generate and control music. Charles Spencer joined the company as a consultant in January 2010, and then CEO in March 2012. Charles received his MBA degree from Georgia Tech, is well connected to the Atlanta music industry, and has previously worked as a professional musician touring with top tier recording artists. Scott Geller, the current board chairman, has built three successful technology companies since 1991, including 2order.com which he sold to public company, Primus Knowledge Solutions, in 2000.
|Launch Date||November 1, 2008|
ZOOZbeat, the company’s flagship product family, has been described as “awesomeness” by Tech Crunch and “a remarkable product” by Wired. It takes advantage of the economy of new Smartphones with a touchscreen, a decent portable processor and tilt sensors. Currently, the company offers two versions of ZOOZbeat: HipHop and Latin versions for $0.99 each and a three beat version (Pop, Techno, HipHop) for $2.99. Future versions include genre (e.g., Rock, Mariachi) and regional (e.g., Chinese, Indian). ZOOZ is also following the RockBand® model by releasing branded artist versions (e.g., Coldplay, Timbaland), with pricing anticipated to be $1.99-2.99 for singles to $4.99-9.99 for albums. Another product on the drawing board is ZOOZbeat Karaoke, allowing players to sing alone or in groups and upload and share a recording of their rendition of their favorite songs.
ZOOZbeat was designed for portability: in fact, ZOOZbeat was originally developed for the Nokia Symbian operating system and ported to the Apple iPhone and iPod Touch in the summer of 2008. The company plans to port its applications to other Smartphone platforms, such as Android, in the future. ZOOZbeat is also designed for viral adoption: the newest versions of ZOOZbeat lets users upload their creations to a website, myZOOZbeat.com. Users can then share them with friends using Facebook and Twitter, enter them in competitions, or download back to their MP3 library to load back onto their mobile device or export to a ringtone. In addition, ZOOZ Mobile plans to release a Pro version of ZOOZbeat with group play and professional editing capabilities, and a premium subscription-only version of myZOOZbeat.com that will be advertising-free and offer extended sequencing and playback capabilities.
ZooZBeat Sample 1
ZooZBeat Sample 2