| Website | z2live.com |
| @Z2Live | |
| Category | Software |
| Employees | 40 |
| Description | iPhone applications |
| Total | $4M |
| Series A, 10/08 Madrona Venture Group | $1M |
| Series B, 8/09 Madrona Venture Group | $3M |
| Series B, 3/11 Draper Fisher Jurvetson Madrona Venture Group |
Z2Live is bringing the next generation of gaming to mobile. The company builds highly social games that leverage the Free-to-Play model. Z2Live was founded in July of 2009 by Damon Danieli - a 14 year Microsoft veteran - and David Bluhm - a long time veteran of mobile content and entertainment - along with the backing of Madrona Venture Group. Lou Fasulo joined the company in its earliest stages to build-out and lead the company’s studio and publishing capabilities. Today, the company maintains dedicated studios and technology resources in Seattle, WA for building both mass-market social games along with more traditional 3D multiplayer games that fully leverage the advanced capabilities of new mobile devices.
The company’s first product, Trade Nations, has built one of the largest game communities on mobile having logged over 500 million game sessions since its launch. This highly social simulation / city builder game has garnered widespread recognition and has remained as one of the top grossing games on Apple’s AppStore since launch.
The company’s second game, MetalStorm, has widely been recognized as best in its category and became one of the top ranked and top grossing games on iTunes within 3 days of launch.
Both games lead their respective categories in terms of critical acclaim, user ratings, popularity and monetization.
Z2lIve also benefits from an advanced community layer that facilitates in-game, player-to-player transactions and highly social game mechanics. The Z2Live community layer supports the most advanced set of community features including in-game email, text chat, voice chat, real-time multiplayer, player icons, achievements, badges and a full social graph that is integrated with Facebook and twitter.