Sixense Entertainment was founded in 2007 by a team of experts in the visual simulation and entertainment industries. We recognized that the full potential of a 3D experience would only be achieved by a system that could recognize the user’s every gesture. With this in mind, Sixense has designed the ideal control platform for interacting intuitively with digital media in homes worldwide. Building on our ultra-precise motion tracking hardware technology we have created a software development platform for all motion input devices to deliver superior solutions for gaming, fitness, 3DTV control and other interactive media.
Sixense now develops immersive software content for all motion tracking technologies, including electromagnetic trackers (such as the Razer Hydra), depth cameras (such as Intel’s upcoming desktop camera) and hybrid inertial/optical systems (such as Sony’s PlayStation Move). Our first PlayStation 3 title, Portal 2 In Motion, was voted Best Use of PlayStation Move for 2012 by the readers of the official PlayStation blog. Sixense also developed the featured demo of the new depth camera for Intel’s keynote at CES 2013.
The STEM System™ is a wireless, modular motion tracking platform for video games, virtual reality (VR), and more. It enables players to interact naturally and intuitively with games by tracking full position and orientation at all times, whether at the desktop or throughout the entire living room.
This the next big step in Sixense motion tracking technology, which has previously powered the Razer Hydra PC gaming controller, the input device of choice for developers of VR applications. Advancements for the STEM System include longer range, wireless operation, modular form factor, and better tracking performance at all ranges.