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General Information

Websitelindenlab.com
Blogblog.secondlife.com
CategoryConsumer Web
Phone(415) 243-9000
Email
Employees300
Founded1999

Offices

San Francisco, USA
945 Battery Street
San Francisco, CA, 94111
USA

People

Founder
Board
Board
Board
VP, Platform & Technology Develop
VP, Corporate Development
CFO
CEO
Senior VP, Global Technology
Resident Enlightenment Manager

Acquisitions

onRez, 1/09
XStreet SL, 1/09

Funding

Competitors

Tags

metaverse, virtualworld

Linden Lab

Linden Lab is the company that created The Second Life Grid platform and hosts the Second Life virtual world.

The Second Life Grid is the technology platform used to power the Second Life virtual world. In 2007, Linden Lab opened the Second Life Grid platform to the public, enabling businesses of all sizes to develop their own virtual world environments.

As of August 2008, Second Life boasts approximately one million active residents with 40-60 thousand online at any given time.

Products

Second Life

WebsiteSecondlife.com
StageLive
Launch DateJune 30, 2003
Tags virtual-world

Second Life is an Internet-based 3D virtual world where inhabitants - known as “Residents” - can create, buy, sell and experience virtual content. While the foundation of the world was created and is still hosted by Linden Lab, almost all of the content is user generated, accounting for more than 250 terabytes of data. With almost 15 million registered users from over 100 countries and a fully functioning economy with more than $300 million Linden Dollars transacted annually, Second Life offers a diverse virtual world experience.

Though mostly contained in its virtual domain, Second Life reaches into the outside world. There are large organizations present in Second Life, and man third-party services are also available that allow residents to convert Linden Dollars back into real-world currency. In many cases, digital properties within Second Life are sold for substantial amounts of real money.

Linden Lab screenshot
Above: Second Life Screenshot -- #1
Uploaded: 2/5/08

Second Life Teen

Websiteteen.secondlife.com
StageLive
Launch DateJuly 12, 2007
Tags virtual-world

A youth-oriented version of Second Life. The target demographic is teens between 13-17 years old. Because Second Life sanctions adult material, Linden Labs decided to open up a very similar, yet “safer” arena for those underage.

Linden Lab screenshot
Above: Second Life Teen website
Uploaded: 3/13/09

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Comments

Mankind Tracer - June 19, 2009 at 12:30pm
I have found an amazing level of success due to the global reach my music has attained. I have been labeled Second Life's Rock Star which is an accomplishment in thanks to the residents who have been so amazingly generous to me in support of my music. LONG LIVE SL!!!! M
Lias Leandros - November 25, 2008 at 6:48am
Mainland Server premium account holder here: filing abuse reports against Linden Lab using their own AR system does not work. It took me four years to build up my mainland sim content and I am being pushed out by Linden Lab's infohub. And they refuse to re-locate it. This is a sad testament to their version of customer service.
Torley - October 12, 2008 at 10:50pm
I love Second Life! So much, it led to me working for Linden Lab. Being inworld has been such an inspiring, imaginative, positive portfolio of experiences. :o)
Felix - May 10, 2008 at 3:11am
Terrible graphic!
Gregory Pleshaw - December 24, 2007 at 3:25am
Nice overview of the service. Thanks.
\sean - November 16, 2007 at 11:34pm
while second life has many virtues, there are issue potential users should consider.. 1 sl recommends a minimum 512M memory, get a gig, 2 sl is highly prone to crashes and lockouts as of late,( September 2007 onward). also, due to current situation, too complex to go into, its make or break for sl right now. don't sign up for premium or basic plus, yet!if its maintained properly it has the potential to be a winner.
phonograph - November 6, 2007 at 11:00pm
It's so cool . I like it.

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Sources

  1. Linden Lab Acquires Two Virtual Goods Trading Sites (paidcontent.org) [edit]
  2. Linden Lab Acquires Two Virtual Goods Trading Sites (paidcontent.org) [edit]
  3. Second Life Boosted with $8 Million in New Financing; Linden Lab and Benchmark Capital Aim for the Metaverse (allbusiness.com) [edit]
  4. 'Second Life' scores $11 million in funding (news.com) [edit]
Edit This Page (Revision History)
Last Edited 7/3/09

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