|Category||Games, Video and Entertainment|
|Description||Games design company|
River Horse designs games. We develop digital and traditional game systems and we could produce, import and sell your games too.
Through the extensive network of its partners and consultants, River Horse has access to a wealth of expertise in the fields of gaming and internet solutions.
This allows us to offer your company qualified consultancies and services to help your company with:
|Launch Date||November 1, 2008|
Shuuro is a game for two players, which merges the precision and rigour of chess with the creativity and variety of war-gaming.
It does so by attaching a points value to each traditional chess piece and allowing the players to spend a predetermined amount of these points (say, a total of 800 points) to select the chess â€˜armyâ€™ that they think makes the best use of the points. This creates a feeling of â€˜ownershipâ€™ towards the particular combination the player thinks is the most effective.
The â€˜battleâ€™ will then take place on a large chess board of twelve by twelve squares. This board, however, also introduces a new and unique element to the game. Each of the four six-by-six quadrants of the board contains two plinths that block the movement of the pieces. These plinths are placed randomly at the beginning of every game with the help of a dice, ensuring that every game will be different and present unique challenges. The plinths also help in balancing the game, restricting the movement of Queens, Bishops and Rooks, while at the same time allowing Knights to land onto them and using them as defensive positions (as only an enemy Knight can take them while theyâ€™re there).
It is worth noting that game box also includes a normal chessboard and full rules for traditional chess, making it good to learn chess and allowing players to engage in this great classic as well as the innovative Shuuro.
|Launch Date||November 1, 2010|
Turanga is a four-players variant of Shuuro.
The principles and rules are exactly the same as Shuuro, but the board is different. It is shaped like a cross, and each of the crossâ€™s arms allows one of the four players to deploy his army, while the centre of the cross is a normal Shuuro board. Each of the crossâ€™s arms contains two random plinths, of course!
The players sitting opposite each other form a team and take on simultaneously the other two. The players agree a strategy before the game, but cannot communicate during the game, so they need to be able to stick to the plan and coordinate their tactical efforts during the game. This, particularly under the pressure exerted by the opposition, is not an easy task!